The error message returned because the backend server failed to connect to the client. The error message returned because the API is not found based on the request path and the request method. The error message returned because an unknown environment is requested. The API group may not belong to the current instance. The error message returned because an invalid instance is requested. The error message returned because the domain name in the request is unknown. The error message returned because the Content-Type value is invalid. The error message returned because the request URL is too long. The error message returned because the request body is too large. The error message returned because a protocol that is not supported by the API configurations is used. The error message returned because the HTTP request URL is invalid. The error message returned because the HTTP request method is not supported. The error message returned because the HTTP request path is invalid. The error message returned because the HTTP request body is invalid. The error message returned because the HTTP request header is missing. The error message returned because the HTTP request header is invalid. AlwaysOnPC gives you a complete ‘virtual PC’ that frees you from your desktop computer. API Gateway passes through the error information from the backend service. With AlwaysOnPC, a fast Internet connection and your iPhone, you can leave your laptop home Get use of 40 apps Complete Office suite, DropBox Integration, FireFox with Flash (No full-motion and sound yet) & more right from your iPhone. If the X-Ca-Error-Code header is empty, the HTTP status code is generated by a backend service. The X-Ca-Error-Message header indicates the detailed error message in the specific scenario. For more information, see the following table. An error code is six characters in length. If a client receives a response in which the X-Ca-Error-Code header is not empty, the HTTP status code is returned by API Gateway. The error codes described in this section apply to shared instances of the VPC type and dedicated instances of the VPC type. Error codes for API Gateway instances of the VPC type Bitcode is just some IR code that Apple can use for app thinning-why don't they just strip it from other binaries (which I assume is what they previously did)? This doesn't make a ton of sense to me.1. These include YouTube, DoubleClick.Net, and OpenSRS. AlwaysOnPC is actively using 4 technologies for its website, according to BuiltWith. While the above are solutions to the problem, I don't agree that if the main binary has bitcode disabled that all of the included binaries should need it as well. AlwaysOnPC uses 4 technology products and services including jQuery, Google Analytics, and PHP, according to G2 Stack. You can strip bitcode from any binary by using this following command $ xcrun bitcode_strip -r. I had a few dependencies from GoogleMaps and Amazon that made it non trivial to switch everything to enable bitcode, so I simply disabled it and removed bitcode from one static library I had imported in my project. It goes the other way too: if your main binary has bitcode enabled, but you include a library/framework that has bitcode disabled, it will fail validation. If your main binary has bitcode disabled, but you include a static library or framework that has bitcode enabled, it will fail validation. It seems that apple just started enforcing this yesterday. To add a little more clarification as to what's going on with this issue: Target.build_configurations.each do |config|Ĭonfig.build_settings = 'NO' If anyone is using cocoapods and wants to disable bitcode for their frameworks, you can just add the following to your podfile: post_install do |installer| In my case, we're using xctool to build the app and don't have the ability to pass an exportOptionsPlist, so we had to remove bitcode from all of our frameworks. If you use xcodebuild, you can use pass an exportOptionsPlist with the value of uploadBitcode set to false. You can uncheck "Include Bitcode" when submitting the app via Xcode.
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